Their high count allows them to be played in the center or behind the player's King's Tower to cover both lanes.However, if the opponent's cheap spell is out of rotation, this play may force non-efficient counters out of their hand, as if the Skeleton Army manages to lock on to a Crown Tower, they will deal extremely high damage to or even destroy it. The Skeleton Army is not recommended to be used offensively, as they can be easily wiped out with spells such as Arrows.Although be careful doing this as it may cause the opponent to use The Log or Poison to kill all the Skeletons and possibly defeat the Witch and cause an Elixir loss.The Witch works well with the Skeleton Army because she can help spawn more Skeletons to help out.If the Barbarian Barrel is played right at the river, the Barbarian that spawns will get one hit on the Tower left unattended, allowing for minor chip damage. The Barbarian Barrel can not only counter the Skeleton Army for a positive Elixir trade but might also force out a response from the opponent.However, it is still desirable if the spells can hit other troops too as well. Poison and Fireball are a negative Elixir trade but do counter the Skeleton Army effectively.However, they also have a heavier Elixir cost, which does make them more committal but also makes them more enticing for the opponent to use a higher cost spell like Fireball on them, allowing other spell-vulnerable cards in the player's deck to thrive. Other swarm troops such as Barbarians and Minion Horde may be more favorable as a substitute, as they have higher hitpoints compared to the Skeleton Army.As such, they may not the most effective at baiting out the desired spell, such as The Log, if they have more than one. However, unlike the Goblin Gang, the Skeleton Army can be fully countered by a wider range of spells. The Skeleton Army can bait the opponent into using their area damage spell, allowing the player to use other high DPS swarms such as Goblin Gang safely.The player must also have the assistance of a Crown Tower to damage down the troop, as otherwise there is a chance the Skeletons could clump up in such a way that the troop could eliminate them all before being defeated. For this to work, the Skeleton Army must be placed directly on top of the unit, surrounding it and overwhelming their area damage before the swarm is defeated. Despite their area damage weakness, the Skeleton Army is capable of countering directional area damage troops like a Wizard or Bomber.Low cost spells are also effective at taking the swarm out efficiently. While being powerful in numbers, they are very weak against splash damage and spells most area damage units will be able to take out the whole swarm without losing health.This can even work for air troops, such as the Inferno Dragon due to the fact that the Skeleton Army can stall and pull the Inferno Dragon away from the tower, giving the tower a chance to destroy the Inferno Dragon. Although they have low health individually, their sheer numbers allow for them to be effective at blocking most troops and siege buildings.Another benefit is the Skeleton Army's low cost of 3 Elixir, making it a very versatile card that can give the player an Elixir advantage in almost any case.Due to their high numbers and overall very high DPS, the Skeleton Army is very effective against single target enemy troops and building-targeting troops such as the P.E.K.K.A., Prince or Giant.A Skeleton Army card costs 3 Elixir to deploy. It spawns 15 single-target, melee Skeletons with very low hitpoints and damage, with an overall extremely high damage per second. The Skeleton Army is an Epic card that is unlocked from P.E.K.K.A's Playhouse (Arena 6). Meet Larry and his friends Harry, Terry, Gerry, Mary, etc.”
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